Welcome to drewbian's first Let's Play on Bin Weevils! Today I'm doing a bit of a walk through for the new game, RUM'S LUGGAGE RUMMAGE! I give you guys some of my TOP TIPS for playing and just hav.
Animated BillboardsLoader PagesPre-RollDisplay AdvertisingConsumer Surveys
A takeover of one of the many high traffic Bin Weevils areas. This will be an entrance that transports the user to the main branded area or, alternatively, the area can be tailored to whatever fits the brand in question. Delivering high impact and brand engagement.
A branded area is the most effective way to reach our large and diverse user-base, allowing them to interact with your brand in a fun and credible way. The area can house elements such as games, videos, information, competitions or something entirely unique that befits the brand itself.
Incorporating branded games is one of the most beneficial inclusions to any of the campaigns that run on Bin Weevils. We can create brand-specific games using licensed assets or have our artists design and create entirely new games from scratch in-house. Not only do games immerse and engage the user, they also teach the user about the brand in question and drastically increase dwell time and recall within your branded area.
Hunts are a fun and effective way to increase your brands reach within our user-base. A hunt includes 1 or more ‘items’ scattered throughout the Bin Weevils world that, once found, will show a branded pop-up promoting the product in question. These can be as basic or as detailed as you wish (incorporating games into hunt pages etc.) and actively engages the users to follow your brand.
Missions are another great example of how to actively engage the Bin Weevils users in a variety of different ways. Missions can range from just a few simple branded pop-ups scattered around the world to entire areas where the user is tasked with a narrative-based quest.
Competitions are a fantastic way to entice the Bin Weevils user-base to your brand. By offering a real or virtual prize, the user has a further reason to spend time around branded content and will often inform friends and other users of the potential to win a prize.
Nest items are a permanent product placement within the users virtual home (known as ‘nests’) and stay with the user indefinitely, thus providing a post-campaign presence. Whether they’re nest wallpapers, statues, posters, etc. users love showing off their unique and engaging nest items to their friends.
An animated billboard allows the promotion of your product through one of our virtual billboard placements within the Bin Weevils world. This can either promote the product or the immersive area created for your brand, clicking through to a POS, official site or transporting the user to the aforementioned area itself.
A loader page is an awareness driver shown whilst the user is loading content within Bin Weevils. These are visible when logging into Bin Weevils or before entering an immersive area and promote either your product or an immersive location within the Bin Weevils site.
A 10-30 second advert or trailer will play before our selection of children’s programmes within the virtual cinema, home cinema and VOD Pods.
Standard display advertising consists of 2 ad formats (MPU & Leaderboard) that are shown on the Bin Weevils login page. These can either be static, animated or expandable and are used to further promote your brand.
Consumer Surveys are an extremely effective tool for almost any and all products. A survey can give real and reliable information, allowing you to assess how your consumer is reacting to the product you’re promoting. Applying both a pre and a post campaign survey can also show how effective the immersive campaign has been in raising the awareness of your product.
We’ve seen it before – in fact, we seem to be seeing it a lot recently – data from an old hack first being publicly leaked. This time it’s Bin Weevils, a British online children’s game, owned by 55 Pixels.
In September 2014, Bin Weevils posted a note on their site that they had discovered a “vulnerability” affecting usernames and passwords. In response, they forced a password reset and added some unspecified security features. Their note does not seem to inform users that the data were actually hacked and acquired. And based on data provided to DataBreaches.net yesterday and today, they did not fully disclose the types of information that were hacked.
Yesterday, DataBreaches.net was contacted by “ShohidzIslam,” who wrote that he had learned of a database that was now being released to the public by hackers going by the names of “Pure”, “LukeBaxter”, “Akshay”, “Tyrone” and “Philip.” A link to the data had reportedly been posted in an IRC chat.
The file, which DataBreaches.net obtained and inspected, consisted of 1,022,883 records. Each record included the user’s username, encrypted password (salt+hash), and in-game data like their pet’s ID number, pet’s name, and date of registration. A line at the top of the dump credits “jkb, legit, lukebaxter, tyrone, philip, pure, akshay.”
ShohidzIslam informed DataBreaches.net that he asked the hackers if they also had IP addresses and email addresses. In response, they provided a redacted screenshot showing all of the fields, which did include both registration and login IP addresses, as well as email addresses.
“Luke Baxter” allegedly informed him that they were reserving the full data set with the email addresses and IP addresses as they might sell all of the data privately at some future time. The 1-million record sample was to alert the public that the data were out there, but he claimed that the full data set has approximately 20 million records.
Play Bin Weevils
Data in the dump were dated from 2014, which would be consistent with the incident reported in September, 2014 by Bin Weevils. Attempts to verify the data by trying to create new accounts using usernames in the dump resulted in messages that the tested usernames were already taken. Data in the redacted screenshot corresponded to data found in the data sample, although it appeared to be from a different database as the order of the rows did not match.
Evidence that the hackers have email addresses obviously raises questions about Bin Weevils’ report that the breach affected (only) usernames and passwords. Based on Bin Weevil’s About page and Privacy Policy, the email addresses are likely the parents’ email addresses. Parents might understandably want to have been informed if their email addresses with some of their children’s information had been acquired by hackers.
DataBreaches.net sent Bin Weevils an inquiry yesterday asking them to confirm whether email addresses and IP addresses were also in the hacked database, and to confirm or deny the claim of approximately 20 million records, but has received no reply other than an auto-responder.
Club Penguin Rewritten
DataBreaches.net will update this post if additional information is obtained.
Update of August 20, 2017: DataBreaches.net received an email from a sender identifying themselves as “Akshay,” that claimed, in part:
… The information on that link I have given has the name ‘akshay’ in, who did not have anything to do with the games database being released, the name was used to blame another individual.
I have copy and pasted the lines on your website containing the name ‘akshay’ below. You was given this article by someone who was actually involved in what happened and now is trying to cover himself up and blaming others which is really sad.